Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. The Druid saw the Ash zombies in the Old Garrison, the Twig Blights in the Weaver's Cottage, and the Cultists in their cottage in the south eastern corner of Thundertree. Prong two was everyone else. All the surviving ash and bone fragments must be available to create the Zombie. Ash Puff. Saving Throws Wis +0 Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 8 Languages understands the languages it knew in life but can't speak Challenge 1/4 (50 XP) . Requiem of the Ash Pale Masters focus on the ebbs and flows of life and death. The 5E lore on green dragons - which is quoted in full in the blog post you mentioned ... ash zombies, spiders, druid, dragon, cultists) standing around about 20 feet from each other with the players walking from building to building killing things until getting tpked by the dragon. If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Name CR Size Type Alignment Source; Aarakocra: 1/4: Medium: Humanoid (Aarakocra): Neutral Good: Monster Manual p. 12 Ash Zombie Origin 5th Edition Hi guys so I was DM-ing for my group (they're new players and I'm a new DM so a lot goes wrong from session to session) and they got me a little backed into a corner as to what I … Multiattack. The Zombie will look like a person formed from ash. D&D zombies aren’t like TV zombies: they don’t eat their victims, and they don’t turn their victims into new zombies. Actions. This got the zombies to cluster and remain relatively docile as they stared at the diamond in her hand. Undead Fortitude. I did the math to find the 5E CR for all the existing 2E athasian monsters. Expanded Spell List (ash) They feel most comfortable surrounded by armies made of bone, and have expanded their prowess to utilize rudimentary flame magic to aid in the process of turning creatures to ash, feeding the regrowth process. On a success, the zombie drops to 1 hp instead. Generate combat encounters with a filterable selection of enemies. Undead Nature. Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Ash zombies first appeared in the Neverwinter Campaign Setting (2011) for Dungeons & Dragons 4th edition, and returned in Lost Mine of Phandelver in the Starter Set (5e) (2014) for Dungeons & Dragons 5th edition. Ash Zombies can only be made from those that have died in a fire. The first time the zombie takes damage, any living creature within 5 feet of the zombie must succeed on a DC 10 Constitution saving throw or gain disadvantage on attack rolls, saving throws, and ability checks for 1 minute. Requiem of the Ash. Ash Zombies contained enough residual life force or death-aspected mana, that they can be reanimated with the Zombie spell. References [edit | edit source] She came back to tell the party, and they decided to hide and wait to see what the cultists will do. The mold zombie doesn’t require air, food, drink, or sleep. Then, she Dimension Doored away to avoid the poison spray as Caduceus used Destroy Undead to turn six of them to ash. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices. When an ash zombie is struck, ash puffs off the creature, which weakens those around it. Traits Dark Devotion: The cultist has advantage on saving throws against being charmed or frightened But you don’t need to tell your players that!